Oct 20, 2017 On October 26, Total War: Warhammer 2 is getting a free update that will stitch its campaign map together with the first game. Called Mortal Empires, this grand campaign will include all 35.
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Total War: Warhammer II - Win Conditions Guide (Mortal Empires Campaign) Written by mrfatbard / May 3, 2020 Here is the basic guide with all the win cons for factions in the Mortal Empires campaign map. On October 26, Total War: Warhammer 2 is getting a free update that will stitch its campaign map together with the first game. Called Mortal Empires, this grand campaign will include all 35.
That small number of races is about to increase significantly within the next two months. Developer Creative Assembly has confirmed the Warhammer 2 Vortex campaign map will be combined with the original Total War: Warhammer Old World map for a combined campaign titled Mortal Empires.
There might only be four starting factions with Total War: Warhammer 2, but the Vortex campaign still covers a staggering area of the map with several different continents and seas on display.
Warhammer 2 Vortex Campaign Map And Settlements
Looking down at that overland campaign map for the base game, you might notice some similarities there to real world topography – and that’s absolutely not coincidence. Warhammer is essentially set on Earth in the past, while “Holy Terra” is Earth in the far future with Warhammer 40,000.
Many players coming into Warhammer from the Total War franchise (rather than the other way around) didn’t realize that the Old World is purposefully analogous to Europe, while the New World Vortex campaign map is essentially North and South America, Africa, and an area representing lost Atlantis.
Below is a list of every single settlement currently available in the game at launch, broken out by faction. Note that the Skaven settlements appear as abandoned ruins to all other players and aren’t on a fixed location on the map.
Faction | Settlement |
---|---|
High Elves | Lothern |
High Elves | Order of Loremasters |
High Elves | Avelorn |
High Elves | Caledor |
High Elves | Chrace |
High Elves | Citadel of Dusk |
High Elves | Cothique |
High Elves | Ellyrion |
High Elves | Fortress of Dawn |
High Elves | Nagarythe |
High Elves | Saphery |
High Elves | Tir Anoc |
High Elves | Tor Elasor |
High Elves | Yvresse |
Dark Elves | Naggardon |
Dark Elves | Cult of Pleasure |
Dark Elves | Bleak Holds |
Dark Elves | Blood Hall Coven |
Dark Elves | Clar Karond |
Dark Elves | Cult of Excess |
Dark Elves | Deadwood Sentinels |
Dark Elves | Drakla Coven |
Dark Elves | Ghrond |
Dark Elves | Hag Graef |
Dark Elves | Har Ganeth |
Dark Elves | Kardond Kar |
Dark Elves | Scourge of Khaine |
Dark Elves | Ss’ildrator |
Dark Elves | The Forgebound |
Skaven | Clan Mors |
Skaven | Clan Pestilens |
Skaven | Clan Eshin |
Skaven | Clan Gnaw |
Skaven | Clan Mordkin |
Skaven | Clan Moulder |
Skaven | Clan Septik |
Skaven | Clan Skryre |
Skaven | Clan Spittel |
Lizardmen | Hexoatl |
Lizardmen | Last Defenders |
Lizardmen | Itza |
Lizardmen | Sentinels of Xeti |
Lizardmen | Southern Sentinels |
Lizardmen | Tlaqua |
Lizardmen | Tlaxtan |
Lizardmen | Xlanhuapec |
Lizardmen | Zlatlan |
An overview of the entire Warhammer 2 base Vortex campaign map (via flyby) can be seen in the video clip below for a more up close experience than the overland map.
Mortal Empires Combined Map And Settlements
With the two campaigns combined, there will be changes in the Old and New World maps to include features from both games, like the Lizardmen’s Geomantic Web, the Black Arks of the Dark Elves, and of course the Skaven ability to spread corruption in neighboring provinces.
Getting the two maps to snap together will require some terrain changes – and while we don’t have the full combined Mortal Empires map yet to actually look at, we do know which settlements will be included. Below we’ve listed out all 295 Mortal Empires campaign settlements currently confirmed.
Based on the settlement list, it seems like some areas have been removed entirely or shifted to new areas, so there may be different starting points for several Total War: Warhammer factions in Mortal Empires.
Province | Settlement |
---|---|
Aghol Wastelands | Fortress of the Damned |
Aghol Wastelands | Palace of Princes |
Aghol Wastelands | The Palace Of Ruin |
Ash River | Numas |
Ash River | Quatar |
Ash River | Springs of Eternal Life |
Atalan Mountains | Eye of the Panther |
Atalan Mountains | Martek |
Atalan Mountains | Vulture Mountain |
Avelorn | Evershael |
Avelorn | Gaean Vale |
Avelorn | Tor Saroir |
Blackspine Mountains | Plain of Dogs |
Blackspine Mountains | Plain of Spiders |
Blackspine Mountains | Red Desert |
Caledor | Tor Sethai |
Caledor | Vauls Anvil |
Charnel Valley | Granite Massif |
Charnel Valley | Karag Orrud |
Chrace | Elisia |
Chrace | Tor Achare |
Coast of Araby | Al Haikk |
Coast of Araby | Copher |
Coast of Araby | Fyrux |
Cothique | Mistnar |
Cothique | Tor Koruali |
Crater of the Walking Dead | Doom Glade |
Crater of the Walking Dead | Rasetra |
Deadwood | Dargoth |
Deadwood | Nargrar |
Deadwood | Shagrath |
Deadwood | The Frozen City |
Devil’s Backbone | Lahmia |
Devil’s Backbone | Lybaras |
Devil’s Backbone | Mahrak |
Doom Glades | Hag Hall |
Doom Glades | Ice Rock Gorge |
Doom Glades | Temple of Addaioth |
Doom Glades | Vauls Anvil |
Eataine | Angerrial |
Eataine | Lothern |
Eataine | Shrine of Asuryan |
Eataine | Tower of Lysean |
Ellyrion | Tor Elyr |
Ellyrion | Whitefire Tor |
Great Desert of Araby | Bel Aliad |
Great Desert of Araby | Black Tower of Arkhan |
Great Desert of Araby | El-Kalabad |
Great Desert of Araby | Pools of Despair |
Headhunters Jungle | Mangrove Coast |
Headhunters Jungle | Marks of the Old Ones |
Headhunters Jungle | Jungle Oyxl |
Hell Pit | Hell Pit |
Huahuan Desert | Chamber of Visions |
Huahuan Desert | Sentinels of Xeti |
Huahuan Desert | The Golden Colossus |
Iron Mountains | Altar of Ultimate Darkness |
Iron Mountains | Har Kaldra |
Iron Mountains | Naggarond |
Iron Mountains | Rackdo Gorge |
Ironfrost Glacier | Dagraks End |
Ironfrost Glacier | Ironfrost |
Ismuths of Lustria | Fallen Gates |
Ismuths of Lustria | Hexoatl |
Ismuths of Lustria | Skeggi |
Ismuths of Lustria | Ziggurat of Dawn |
Jungles of Green Mists | Spektazuma |
Jungles of Green Mists | Wellsprings of Eternity |
Kingdom of Beasts | Serpent Coast |
Kingdom of Beasts | Temple of Skulls |
Kingdom of Beasts | The Cursed Jungle |
Land of Assassins | Lashiek |
Land of Assassins | Palace of the Wizard Caliph |
Land of Assassins | Sorcerers Island |
Land of the Dead | Khemri |
Land of the Dead | Pyramid of Nagash |
Land of the Dead | Zandri |
Nagarythe | Shrine of Khaine |
Nagarythe | Tor Anlec |
Nagarythe | Tor Dranil |
Northern Great Jungle | Chaqua |
Northern Great Jungle | Temple of Tlencan |
Northern Great Jungle | Xahutec |
Northern Great Jungle | Xlanhuapec |
Northern Great Jungle of Pahualaxa | Macu Peaks |
Northern Great Jungle of Pahualaxa | Port Reaver |
Northern Great Jungle of Pahualaxa | Shrine of Sotek |
Northern Great Jungle of Pahualaxa | Swamp Town |
Obsidian Peaks | Circle of Destruction |
Obsidian Peaks | Clar Karond |
Obsidian Peaks | Storag Kor |
Obsidian Peaks | Venom Glade |
Saphery | Port Elistor |
Saphery | Tor Finu |
Saphery | Tower of Hoeth |
Shifting Sands | Antoch |
Shifting Sands | Bhagar |
Shifting Sands | Ka-Sabar |
Skavenblight | Skavenblight |
Southern Great Jungle | Axlotl |
Southern Great Jungle | Itza |
Southern Great Jungle | Subatuun |
Southern Great Jungle of Pahualaxa | Floating Pyramid |
Southern Great Jungle of Pahualaxa | Monument of the Moon |
Southern Great Jungle of Pahualaxa | Pahuax |
Southern Great Jungle of Pahualaxa | The High Sentinel |
Southlands Jungle | Tower of the Gods |
Southlands Jungle | Teotiqua |
Southlands Worlds Edge Mountains | Karak Zorn |
Southlands Worlds Edge Mountains | Lost Plateau |
Southlands Worlds Edge Mountains | Mount Arachnos |
Spine of Sotek | Hualotal |
Spine of Sotek | Mine of the Bearded Skulls |
Spine of Sotek | Monument of Izzatal |
The Black Coast | Arnheim |
The Black Coast | Bleak Hold Fortress |
The Black Flood | Cragroth Deep |
The Black Flood | Hag Graef |
The Black Flood | Shroktak Mount |
The Black Flood | Temple of Khaine |
The Broken Land | Blacklight Tower |
The Broken Land | Karond Kar |
The Broken Land | Slavers Point |
The Chill Road | Ashrak |
The Chill Road | Ghrond |
The Chill Road | The Great Arena |
The Clawed Coast | Hoteks Column |
The Clawed Coast | The Monoliths |
The Clawed Coast | The Twisted Glade |
The Creeping Jungle | Temple of Kara |
The Creeping Jungle | Tlanxla |
The Creeping Jungle | Tlaxtlan |
The Road of Skulls | Har Ganeth |
The Road of Skulls | Kauark |
The Road of Skulls | Spite Reach |
The Road of Skulls | The Black Pillar |
Tir Anoc | Tor Anroc |
Tir Anoc | Whitepeak |
Titan Peaks | Ancient City of Quintex |
Titan Peaks | Ironspike |
Titan Peaks | Ssildra Tor |
Titan Peaks | The Moon Shard |
Vampire Coast | Pox Marsh |
Vampire Coast | The Awakening |
Vampire Coast | The Blood Swamps |
Volcanic Island | Fuming Serpent |
Volcanic Island | The Star Tower |
Yvresse | Elessaeli |
Yvresse | Tor Yvresse |
Athel Loren | Crag Halls |
Athel Loren | Vauls Anvil |
Athel Loren | Waterfall Palace |
Athel Loren | Yn Edryl Korian |
Averland | Averheim |
Averland | Grenzstadt |
Bastonne Et Montfort | Castle Bastonne |
Bastonne Et Montfort | Montfort |
Black Mountains | Karak Angazhar |
Black Mountains | Karak Hirn |
Black Mountains | Mighdal Vongalbarak |
Blightwater | Deff Gorge |
Blightwater | Karak Azgal |
Blightwater | Kradtommen |
Blightwater | Misty Mountain |
Blood River Valley | Barag Dawazbag |
Blood River Valley | Barak Varr |
Blood River Valley | Dok Karaz |
Blood River Valley | Varenka Hills |
Bordeleaux Et Aquitaine | Aquitaine |
Bordeleaux Et Aquitaine | Bordeleaux |
Bordeleaux Et Aquitaine | Brionne |
Bordeleaux Et Aquitaine | Castle Carcassonne |
Chaos Wastes | Chaos Wastes |
Couronne Et Languille | Couronne |
Couronne Et Languille | Languille |
Death Pass | Iron Rock |
Death Pass | Karag Dron |
Death Pass | Karak Drazh |
Desolation of Nagash | Black Iron Mine |
Desolation of Nagash | Karak Azul |
Desolation of Nagash | Spitepeak |
Eastern Badlands | Crooked Fang Fort |
Eastern Badlands | Dringorackaz |
Eastern Badlands | Karak Eight Peaks |
Eastern Badlands | Valayas Sorrow |
Eastern Border Princes | Akendorf |
Eastern Border Princes | Matorca |
Eastern Oblast | Praag |
Eastern Oblast | Volksgrad |
Eastern Sylvania | Castle Drakenhof |
Eastern Sylvania | Eschen |
Eastern Sylvania | Waldenhof |
Estalia | Bilbali |
Estalia | Magritta |
Estalia | Tobara |
Forest of Arden | Castle Artois |
Forest of Arden | Gisoreux |
Gianthome Mountains | Khazid Bordkarag |
Gianthome Mountains | Kraka Drak |
Gianthome Mountains | Sjoktraken |
Gianthome Mountains | Baersonlings Camp |
Gianthome Mountains | Frozen Landing |
Helspire Mountains | Graelingmoot |
Helspire Mountains | Serpent Jetty |
Helspire Mountains | The Monolith Of Latam |
Hochland | Brass Leep |
Hochland | Hergig |
Ice Tooth Mountains | Doomkeep |
Ice Tooth Mountains | Icedrake Fjord |
Ice Tooth Mountains | Longship Graveyard |
Lyonesse | Lyonesse |
Lyonesse | Mousillon |
Middenland | Carroburg |
Middenland | Middenheim |
Middenland | Weismund |
Mountains of Hel | Aeslings Conclave |
Mountains of Hel | Altar of Spawns |
Mountains of Hel | Winter Pyre |
Mountains of Naglfari | Naglfari Plain |
Mountains of Naglfari | Varg Camp |
Nordland | Dietershafen |
Nordland | Salzenmund |
Northern Grey Mountains | Blackstone Post |
Northern Grey Mountains | Grung Zint |
Northern Grey Mountains | Karak Ziflin |
Northern Oblast | Fort Ostrosk |
Northern Oblast | Fort Straghov |
Northern Worlds Edge Mountains | Karak Ungor |
Northern Worlds Edge Mountains | Khazid Irkulaz |
Ostermark | Bechafen |
Ostermark | Essen |
Ostland | Castle Von Rauken |
Ostland | Norden |
Ostland | Wolfenburg |
Parravon Et Quenelles | Parravon |
Parravon Et Quenelles | Quenelles |
Peak Pass | gnashraks_lair |
Peak Pass | Karak Kadrin |
Reikland | Altdorf |
Reikland | Eilhart |
Reikland | Grunburg |
Reikland | Helmgart |
Rib Peaks | Grom Peak |
Rib Peaks | Mount Gunbad |
Southern Badlands | Agrul Migdhal |
Southern Badlands | Galbaraz |
Southern Badlands | Gor Gazan |
Southern Badlands | Gronti Mingol |
Southern Grey Mountains | Grimhold |
Southern Grey Mountains | Karak Azgaraz |
Southern Grey Mountains | Karak Norn |
Southern Oblast | Fort Jakova |
Southern Oblast | Kislev |
Southern Oblast | Zavastra |
Stirland | The Moot |
Stirland | Wurtbad |
Talabecland | Kemperbad |
Talabecland | Talabheim |
The Silver Road | Karaz A Karak |
The Silver Road | Mount Squighorn |
The Silver Road | The Pillars of Grungni |
The Vaults | Karak Bhufdar |
The Vaults | Karak Izor |
The Vaults | Zarakzil |
The Wasteland | Gorssel |
The Wasteland | Marienburg |
Tilea | Luccini |
Tilea | Miragliano |
Troll Country | Erengrad |
Troll Country | Zoishenk |
Trollheim Mountains | Bay of Blades |
Trollheim Mountains | Sarl Encampment |
Trollheim Mountains | The Tower of Khrakk |
Vanaheim Mountain | bjornlings_gathering |
Vanaheim Mountain | Pack Ice Bay |
Vanaheim Mountain | Troll Fjord |
Western Badlands | Bitterstone Mine |
Western Badlands | Dragonhorn Mines |
Western Badlands | Ekrund |
Western Badlands | Stonemine Tower |
Western Border Princes | Zvorak |
Western Border Princes | Myrmidens |
Western Sylvania | Castle Templehof |
Western Sylvania | Fort Oberstyre |
Western Sylvania | Schwartzhafen |
Wissenland | Nuln |
Wissenland | Pfeildorf |
Wissenland | Wissenburg |
Yn Edri Eternos | The Oak of Ages |
Zhufbar | Karag Dromar |
Zhufbar | Oakenhammer |
Zhufbar | Zhufbar |
What faction are you planning on playing in the combined Mortal Empires campaign and what settlements are you planning on raiding first? Let us know in the comments section below! And be sure to check out the rest of our Warhammer 2 guides for more tips and tricks.
Here is the basic guide with all the win cons for factions in the Mortal Empires campaign map.
Guide to Win Cons for Factions
Full List
Lothern
- Control elven crecent.
- Kill naggarond and cult of pleasure.
- Ally with dwarves humans and lizardmen.
- Control eataine for building.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Order of loremasters
- Control 12 settlements.
- Kill awakened and blessed dread.
- Ally with dwarves humans and lizardmen.
- Construct tower of mages in any large settlement.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Avelorn
- Control elven crecent.
- Kill har ganeth scourge of khaine.
- Construct court of the everqueen in capital.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Nagarythe
- Control north western mainland.
- Kill cult of pleasure bleak holds clar karond.
- Ally with or destroy lizardmen.
- Construct black citadel in tor analec near shrine of khaine.
- Control two moon dragons.
Hexoatl
- Control south western mainland.
- Kill cult of pleasure clan pestilens the drowned.
- Ally with lizardmen.
- Construct three star chambers at any large settlement.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Last defenders
- Control all south of orcs except bretonian southern area.
- Kill clan mors court of lybras khemri followers of nagash.
- Ally with dwarves humans lizardmen.
- Construct three star chambers at any large settlement.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Cult of sotek
- Control south western mainland.
- Kill clan pestilens clan skyre awakened dreadfleet blessed dread.
- Ally with lizardmen.
- Construct three crimson pyramid of sotek in any large settlement.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Tlaqua
- Control south of orcs except bretonian area including the west side of orc territory saratosa and skavenblight.
- Kill clan mors bloody handz pirates of saratosa followers of nagash.
- Ally with dwarves humans lizardmen.
- Construct three star chambers in any large settlement.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Itza
- Control south western mainland.
- Kill blessed dread order of loremasters clan pestilens huntsmarshals awakened.
- Ally with lizardmen.
- Construct three star chambers in any large settlement.
Naggarond
- Control all of north western mainland.
- Kill avelorn nagarythe.
- Ally with dark elves vampire coast.
- Construct black tower in capital.
- Control three black arks.
- Capture 10000 battle captives.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Cult of pleasure
- Control elven crecent.
- Kill nagarythe avelorn exiles of nehek clan rictus.
- Ally with humans dwarves lizardmen.
- Construct dark covent of sorcery in Naggarond? #badidea #betrayal.
- Control three black arks.
- Capture 10000 captives.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Har ganeth
- Control all of north west mainland and north west elven crecent.
- Kill nagarythe avelorn ghrond.
- Ally with dark elves vampire coast.
- Construct hellebrons palace firey pits sacrifice in capital and shrine of widowmaker in shrine of khaine and vandalized court of everqueen in avelorn capital.
- Control 10 whitch elves 10 sisters of slaughter 10 har ganeth executioners 3 death hag.
- Capture 10000 captives.
Blessed dread
- Control 12 provinces.
- Kill awakened order of loremasters clan pestilens.
- Ally with anyone you can.
- Construct two from a bunch of random ♥♥♥ in random places.
- Control three black arks 20 black ark corsairs 20 black ark corsairs (handbows).
- Capture 10000 captives.
Clan mors
- Control karak eight peaks, peak pass, silver road.
- Kill black crag karaz a karak last defenders crooked moon mutinous gits.
- Ally with tomb kings humans.
- Control 60 units total.
- Maintain minimum 50% corruption across all owned provinces.
Clan pestilens
- Kill order of loremasters blessed dread awakened.
- Ally with lizardmen.
- Control 60 units total.
- Maintain minimum 50% corruption across most south western mainland and owned provinces.
Clan rictus
- Control isthmus of lustria(hexoatl).
- Kill hexoatl lothern.
- Ally with dark elves coastal vampires.
- Control 60 units total.
- Maintain minimum 50% corruption naggarond and owned provinces.
Clan skyre
- Control wood elf forest south bretonia.
- Kill talsyn carcassonne bordeleaux pirates of sartosa.
- Ally with coroune via war with wood elves and good terms with paravon and gift spamming.
- Control 60 units.
- Mintain minimum 50% corruption in owned provinces.
Awakened
- Control lizardmen jungles and volcanic islands.
- Kill order of loremasters blessed dread clan pestilens itza tlaxtlan cult of sotek.
- Ally with skaven coastal vampires.
- Construct ancient vault at capital and black coffin on leaders boat.
- Control 80 units.
- Start a turn with 6000 infamy.
- Restore harkon's mind?
Dreadfleet
- Control 12 provinces.
- Kill blessed dread pirates of saratosa awakened drowned.
- Ally with anyone.
- Construct wreck of heldenhammer at capital and sylvanian battlements on leaders boat.
- Control three necrofex colossus.
- Start a turn with 6000 infamy.
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Pirates of Saratosa- Control 8 provinces.
- Kill awakened dreadfleet world walkers.
- Ally with enemies of chaos.
- Loot or sack 15 different settlements(recomended norsca).
- Construct three pirate warf in coastal settlements dragon tooth lighthouse in capital and sawshark blade on leaders boat.
- Capture 8000 captives.
- Raid for $6000.
- Start a turn with 6000 infamy.
Drowned
- Control south western elven cresent.
- Kill hexoatl lothern.
- Ally with dark elves lizardmen.
- Construct opera house in capital and balcony on leaders boat.
- Control 10 syreens 10 mournguls 3 mourngul haunter.
- Start a turn with 6000 infamy.
Khemri
- Control all pyramid locations.
- Kill followers of nagash.
- Control three khemrian warsphinx.
- Construct all pyramids.
Exiles of nehek
- Control black pyramid of nagash.
- Kill clar karond ss'ildra tor bleak holds cult of pleasure.
- Control a bunch of tradeable resources.
- Complete 20 crafting rituals?
Court of lybras
- Control all pyramid locations.
- Kill necrach brotherhood stygios empire silver host.
- Construct all pyramids.
- Control 7 necropolis knights 7 necropolis knights(halberds) sepulchral stalkers.
Followers of Nagash
- Control all pyramid locations.
- Kill khemri.
- Construct all pyramids.
- Control 5 hexwraiths.
Reikland (either leader)
- Unite the empire.
- Kill vampires (empire region).
- Ally with dwarves humans elves.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Golden order
- Unite the empire.
- Kill vampires(empire region) black crag crooked moon.
- Ally with dwarves humans elves.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Karaz a karak (either leader)
- Control all central mountain ranges.
- Ally with dwarves humans elves lizardmen.
- Keep book of grudges under 10.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Clan angrund
- Control all central mountain ranges karak eight peaks.
- Kill black crag crooked moon bloody handz crooked moon mutinous gits.
- Ally with dwarves humans elves lizardmen.
- Keep book of grudges under 10.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Karak kadrin
- Control northern mountains and bretonian mountains.
- Kill world walkers wintertooth clan moulder.
- Ally with dwarves humans elves lizardmen.
- Construct great slayer shrine at capital.
- Control 7 slayers 7 giant slayers.
- Keep book of grudges under 10.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Black crag
- Kill all other orcs.
- Ally with anyone.
- Destroy 25 settlements.
- Raid for $10000.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Crooked moon
- Control karak eight peaks.
- Kill all other orcs.
- Ally with anyone.
- Destroy 25 settlements.
- Raid for $7500.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Bloody handz
- Same as black crag.
Sylvania
- Control 12 provinces.
- Kill reikland.
- Ally with anyone.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Von Carstein
- Control 15 provinces castle drakenhof.
- Kill reikland.
- Ally with anyone.
Barrow legion
- Control 12 provinces.
- Kill courone carcassonne bordeleaux.
- Ally with anyone.
- Construct three necromancers tower in large settlements altdorf colledge occupied courone.
- Control 80 units 3 necromancer.
World walkers
- Gain level 3 allegiance with chaos god.
- Kill wintertooth reikland courone chaos challangers.
- Ally with anyone.
- Raid for $10000.
- Control 40 units 7 skin wolves 7 skin wolves(armored) 7 feral mammoth 7 war mammoth 7 war mammoth warshrine.
Wintertooth
- Gain level 3 allegiance with chaos god.
- Kill wold walkers reikland courone chaos challangers.
- Ally with anyone.
- Control 40 units 7 norscan trolls 7 norscan ice trolls 7 fimir warriors 7 fimir warriors (great weapons).
Courone
- Attain 2000 chivalry.
- Complete errantry battle.
Bordeleaux
- Same as above.
Carcassone
- Same as above.
Chevaliers de cyonesse
- Same as above.
Beastmen
- Kill all empire factions courone.
- Raze 40 settlements.
- Raid for $10000.
- Fight battle fall of man.
Warriors of chaos
- Raze 50 settlements.
- Kill reidland courone.
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