The creation kit comes with a BSA packer Archive.exe in the skyrim main folder! It seems it works! I repacked the first bsa and added to Skyrim.ini archive load list. The creation kit comes with a BSA packer Archive.exe in the skyrim main folder! It seems it works! I repacked the first bsa and added to Skyrim.ini archive load list.
My favorite drinking buddy!
Nov 07, 2016 B.A.E. Bethesda Archive Extractor v0.10 B.A.E. Can extract BSA and BA2 files. Supports all Bethesda games from Oblivion through Skyrim SE. The Elder Scrolls V: Skyrim Special Edition.Copy the file in the game data folder named 'Skyrim - Voicesen0.bsa' and keep it somewhere to use later. And the language change feature not working. That was probably the thing. So i forced the download of the language pack i needed by changing the steam client language settings, if it.
click play buttons to open corresponding videos
“You didn’t think that you were the only one?” – Storn Crag-Strider
My Way To Skyrim Special Edition Provides Three Paths
[Mage] : follow along start to finish and graduate to my personal build.
[Warrior] : stop after any section and venture off on your own.
[Thief] : add individual sections to your already modded game.
If you add random sections to your Load Order you need prior modding knowledge to troubleshoot your setup. Choose the [Thief] Sign with caution as it may open the gates of Oblivion. [Mage] and [Warrior], install everything top to bottom.
The sections listed below can be used individually without concern:
– In progress…
“Welcome to the family, lad.” – Brynjolf
“I used to be an adventurer like you, then I took an arrow to the knee.” – Guard
Fresh Start
Fresh Start
You started this war, plug-in Skyrim into chaos, and now My Way is going to restore the peace
– Open Windows Explorer
– Navigate to Steam/SteamApps/Common
– Delete the Skyrim Special Edition folder.
– Navigate to Users/<User Account>/Documents/My Games
– Delete the Skyrim Special Edition folder.
– Navigate to <OS Drive>:/Users/<User Account>/AppData/Local
– Delete the Skyrim Special Edition folder.
– Open your Steam LIBRARY. Right click Skyrim Special Edition. Manage. Uninstall.
When installing a tested load order I make sure that past modding sessions are banished to oblivion. Left over files, that you may be unaware of, have the potential to summon annoying Dremora.
Installation
Installation
My Way supports Skyrim Special Edition on Steam
– INSTALLSkyrim SE from your LIBRARY. ( NOT in the Program Files directories )
– Click PLAY from Steam. Let the additional components install. Agree to the pop-ups then close the GameStartup Menu.
“Kill well…and often” – Astrid
“He has tools!” – Cicero
Mod Organizer 2 is the most flexible and inclusive manager for Elder Scrolls & Fallout games.
Requirements
Requirements
– Download Visual Studio 2015, 2017 and 2019vc_redist.x64.exe .
– Launch vc_redist.x64.exe . Install. If a Modify Setup window opens select Repair.
Installation
Installation
Main File Download | Mod Organizer 2 (Installer)
– Launch Mod Organizer 2.exe . Accept/Agree.
– At the Location window select Browse ( create a new folder if desired ). Choose any destination you like
( NOT the Program Files directories or the Skyrim SE game directory ). OK.
– At the Components window select Next>.
– The Start Menu options are preference. Next > .
– At the Additional Tasks window activate the checkbox for Create a desktop shortcut. Next >.
– Install. Check the box for Launch Mod Organizer. Finish.
Setup
Setup
After launch MO2 will have opened a Choose Instance window. If the app itself opened:
– Select File.Change Game.
– Create a New instance.
– Select SkyrimSE from the drop-down menu. OK. MO2 will open for Skyrim SE.
Setup ( Preference )
– Open Settings
– Open the Paths tab.
– Select the ellipses […] next to Base Directory. …
Setup ( Mandatory ) … to be continued (it’s all in the video)
The Creation Kit is Bethesda’s official modding tool for Skyrim SE.
Installation
Installation
– Download Download for Free .
– Launch BethesdaNetLauncher_Setup.exe . Install.
– Bethesda.net will open. Sign in. Open the >> [ All Games ] menu at the top left. Choose Creation Kit: Skyrim. INSTALL.
– Location to Install : <Game folder> (default). Install. PLAY. At the Script Source Extraction window choose Yes. The CK will eventually open.
Setup
Setup
– Close the Creation Kit
– Navigate to Steam/SteamApps/Common/Skyrim Special Edition. Open the CreationKit.ini .
– In the [General] section copy and paste this setting: bAllowMultipleMasterLoads=1 . Close & Save.
The above setting allows the Creation Kit to load more than one plugin as a Master.
(to be created)
Add the Creation Kit to MO2
– Launch MO2
– Open Modify Exectuables
– Add [ ] from file… Navigate to the game folder. Double-click CreationKit.exe . Apply. OK.
(to be created)
SSE CreationKit Fixes
Main File Download | CK64Fixes Release 2.7
– Open the CK64Fixes Release 2.7 archive. Drag and drop everything into the Skyrim Special Edition game folder.
“I am sworn to carry your burdens.” – Lydia
____________________________________________________
As more mods are added new sections will be created and formatted. Consider everything beneath here a rough draft.
Last Update: 6/17/20
Apps & Framework
– SSEEdit including the QuickAutoClean entry
– SKSE64 (pack the scripts into an archive and load into MO2 as a mod)
_ – Address Library for SKSE Plugins | video
Download the Main file: All in one. Install & Activate.
– SkyUILib | video potentially to come
Main File | SkyUILib
Drag & drop the archive into MO2’s Downloads tab. Install & Activate.
User Interface Mods
– SkyUI
Main File | SkyUI_5_2_SE
Install & Activate.
Troubleshooting | If installation to MO2 fails download SkyUI_5_2_SE manually. Extract the archives contents (ex: on your Desktop). Delete the fomod folder. Highlight SkyUI_SE.esp & SkyUI.SE.bsa. Add to archive. Title the archive whatever. Drop the archive into MO2’s Downloads tab. Install & Activate.
– SkyUI Better Favorite Menu | video
Download the Main file. Install & Activate.
– SkyUI Item Card Fixes | video
Download the Main file. Install & Activate.
– Wider MCM Menu for SkyUI | video
Main File | Opt. 2 – Even Wider Rescaled MCM Menu for SkyUI
Install & Activate.
– Stay At The System Page – Updated | video
Download the Main file. Install & Activate.
– Yes I’m Sure | video
Download the Main file. Install & Activate.
– Skyrim Souls RE – Updated | video
Download the Main file. Install & Activate. (may need the optional UIExtensions patch as more mods are added)
– Clean Menu | video
Download the Main file: Clean Menu — All in One (30 FPS). Installation & Activate.
– ReCleaned Menu | video
Download the Main file. Install & Activate. (this mod does the same as Clean Menu but it removes the “empty slots” beneath the buttons on when using the arrows keys. What it does not do is remove the loading screen smoke. Work perfectly fine together.)
Open the Skyrim.ini. Add the setting bModManagerMenuEnabled=0 to the [General] section. This disables the Mods button on the in-game System menu.
– No Pesky Planter Message Boxes | video
Download the Main file. Install & Activate.
– Remove QuickSave Button | video
Download the Optional Remove QuickSave and Help Buttons file. Install & Activate.
– Immersive Loading Icon | video
Download the Main file. Install & Activate.
– Super Fast Input Wait Menu | video
Download the Main file. Install & Activate.
User Interface .ini Tweaks
Remove MODS button from System menu.
[General]
bModManagerMenuEnabled=0
– People Are Strangers
Download the Main file. Install & Activate.
Download the Optional Race option. Install & Activate.
– Configurable Real Names
Download the Main file. Install & Activate.
Other Mods
– Get On With It – No more waiting for doors | video
Download the Main file. Install & Activate.
– Consume Loose Items | video
Download the Main file. Install & Activate.
– Better Stealth AI for Followers
Download the Main file. Install & Activate.
– Follower Trap Safety
Download the Main file. Install & Activate.
– Consistent Older People
Download the Main file. Install & Activate.
– Immersive Citizens – AI Overhaul
Download the Main file. Install & Activate. (if ELE or ELFX is used will need to install patch during FOMOD)
– No Spinning Death Animation
Download the Main No Spinning Death Animation MERGED file. Install & Activate.
– Bring Out Your Dead
Download the Main file. Install & Activate.
– Haunting and Mourning
Download the Main file. Install & Activate.
– JS Purses and Septims SE
Download the Main file. Install & Activate.
At the FOMOD window select: Purse / Textures 4k, Coin Textures / Dirty – 4k, Coin Pile Textures / Dirty – 4k, Meshes / Vanila Overwrite (may need to come back and choose Path Relocation if other mods have coin conflicts down the road).
– JS Dragon Claws SE
Download the Main 4k Textures. Install & Activate.
– JS Shrines of the Divines SE
Download the Main 4k file. Install & Activate.
– JS Armored Circlets SE
Download the Main 4k Textures file. Install & Activate.
– JS Barenziah SE
Download the Main 4k Textures file. Install & Activate.
– Granite Maul SE (need to make this a Thane weapon and readjust stats)
Download the Main 4k file. Install & Activate.
– Daggerkiin SE (going to make this found in Rayek’s End)
Download the Main 4k file. Install & Activate. (if DSR is uses will need the flipped sheath files)
– Barrelchest Anchor SE
Download the Main 4k Textures file. Install & Activate. (need to consider stats and location/boss item… perhaps Solstheim)
– Dragonblade AQ SE
Download the Main 4k file. Install & Activate. (need to consider stats and location/boss item)
– DUST
Download the Main DUST v6 x2048 file. Install & Activate.
– MIST
Download the Main MIST v2 x2048 file. Install & Activate.
– DROPS
Download the Main DROPS v1 x2048 file. Install & Activate.
– AURORA S.E.
Download the Main AURORA v5 x2048 file. Install & Activate.
– OIL
Download the Main OIL v2 x2048 file. Install & Activate.
Download the Optional OIL v2 x2048 Oily Water. Install & Activate.
– DANDELION SEEDS
Download the Main DANDELION SEEDS v5 x2048 file. Install & Activate.
– DOOR
Download the Main DOOR v2 x2048 file. Install & Activate.
Add a general PC section after game install (reveal file extensions, install 7zip or other archive app)
Developer | Bethesda Softworks |
---|---|
PC Release Date | 28 October 2016 |
Xbox One Release Date | 28 October 2016 |
PS4 Release Date | 28 October 2016 |
The Elder Scrolls V: Skyrim Special Edition is a remastered version of Skyrim released in October 2016 and only available on PC, Xbox One and PlayStation 4. Special Edition is 64-bit and built on an updated version of the Creation Engine that Bethesda Game Studios used for Fallout 4. The remastered game features high-resolution textures, upgraded graphic effects including new shaders and volumetric god rays, and dynamic field-depth. Skyrim VR is a version based on Special Edition but only supports virtual reality headsets.
Special Edition includes all three official add-ons, Dawnguard, Hearthfire, and Dragonborn. An in-game mod browser is introduced, allowing players to download approved mods from Bethesda.net. This support is extended to players of the console versions for the first time in the series, although PS4 players cannot use mods with custom-made assets. The Creation Club offers paid official add-on content exclusive to the Special Edition.
Special Edition has all the original Patches installed, and there is ongoing patch support with the Special Edition Patch. For updated system requirements, see the official specifications.
- 1Differences from Classic Skyrim
- 2Bug Fixes
- 3Compatibility with Classic Skyrim
Differences from Classic Skyrim[edit]
Gameplay[edit]
- Saved games are now categorized for each character and grouped and displayed separately on the main menu.
- Saving the game in a cell that has an underscore in its EditorID will cause saved games to not be categorized correctly. No such cells are present by default, but may be added by mods.
- Pressing the Esc key on PC now always opens the Journal instead of the System menu, even if this button is not configured to do so.
- Torturer's Hoods are now marked as playable and can be obtained as loot from the Torturer and generic Thief NPCs. They could not be obtained or used in the original release.
- Reverting from Beast Form will automatically reequip the items you were wearing before transformation. In the original release, your character would always be naked after reverting.
- You can no longer see whether you are far away or not from your next skill point on the Vampire Lord skills screen and on the Werewolf skill screen.
- When being arrested and paying a bounty in Winterhold stolen items are now confiscated, though they end up in the evidence chest in Dawnstar.
- Sprinting is now a toggle instead of holding the key
- Vampire attacks on settlements, a feature introduced with Dawnguard, have been permanently disabled.
- Achievements and trophies are tracked separately for Special Edition and do not carry over from the original game.
- Achievements and trophies are disabled when the Special Edition is loaded with mods on both PC and console. However, the use of console commands does not disable them. Mods had no effect on achievement progress on the original release.
- Steam trading card support has been removed.
- Kinect Command support has been removed. Although this feature was present on Xbox 360, it has not been carried over to Xbox One.
- Certain locations such as the Ancestor Glade contain far more harvestable plants.
- Many new spawn points have been added where rabbits may appear. These rabbits will be replaced by hostile BonewolvesCC or ZombiesCC if you have either the Bone Wolf or Plague of the Dead Creations installed, respectively.
Engine[edit]
- Skyrim Special Edition is 64-bit and has been updated to use DirectX 11, giving superior stability and performance compared to the original release. The game can utilize more than 4GB of memory without need for modifications.
- Havok physics and animations have been updated to 64-bit and use a different format to the original release
- Meshes use a different format to the original release
- Special Edition has a native option for borderless windowed mode in launcher settings.
- The game can support vastly more actors on-screen than the original release.
- Alt-Tab performs smoothly with the game and does not cause the visual issues that could occur in the original release.
- Loading screens are now 60 FPS.
- New engine and scripting functionality has been introduced to accommodate Creation Club content.
- A message of the day appears on the main menu advertising Creation Club content (introduced in Patch 1.5).
Graphics[edit]
- Volumetric god-rays have been added
- Screen space ambient occlusion (SSAO) is now supported.
- Rain and snow occlusion is now supported, and is an optional visual setting.
- Flow-based water shaders have been added and enabled for all bodies of water.
- Temporal anti-aliasing support (TSAA) has been added as an alternative visual option to Fast Approximate Anti-Aliasing (FXAA).
- Shadows now display in full resolution, no longer appear blocky or striped, and move smoothly instead of in increments.
- Trees and flora are in higher-resolution.
- The exterior worldspace features vastly more detail, e.g. extra grass, rocks and flora.
- Shoreline wave effects used on Solstheim in Dragonborn are now used across Skyrim's shorelines too.
- Character generation now morphs between face archetypes instead of abruptly changing.
- A subtle sun flare effect has been added to light sources.
- Special Edition has warmer and more colorful visuals compared to the original release.
Audio[edit]
- Audio is severely compressed and consequently much lower quality than in the original release.
Mods[edit]
- Special Edition introduces an in-game mod browser via Bethesda.net. The mod menu, displaying load order and allowing mods to be enabled or disabled, is now accessed from an in-game menu. The launcher mod menu has been removed.
- Mods can be enabled and disabled at any time in-game, though the game will immediately reload all assets.
- Console version players may download approved mods for the first time, though they must have an account at Bethesda.net.
- PS4 support is limited and only allows the use of mods utilizing assets already included within the game. Custom assets are not permitted.
- Xbox One users are limited to using up to 5GB of mods.
- Steam Workshop support has been removed in favor of using Bethesda.net.
- Creation Kit has been updated to 64-bit. The original Creation Kit is not compatible with Special Edition.
- Special Edition ESM and ESP plugins use a slightly different format to the original release. Plugins for the original release need to be updated in Creation Kit 64-bit to work correctly with Special Edition, and assets and archives must be updated to the new formats.
- The ESL format has been introduced for Special Edition with Patch 1.5. It is primarily used for Creation Club content, but can be used for custom mods as well. ESL files do not count towards the 255 plugin limit but do have other limitations.
- A lot of Creation Club content is implemented into the base game at some level, enabling modders to take advantage of certain new scripts and assets. An example of this is the root tunnel tileset from Saints & Seducers, which was added to the base game as a modder's resource.
- As a result of this, some Creation Club-exclusive items can be obtained via console commands without actually owning or installing the relevant Creation. Examples of this are Rot Scale, Screaming Maw, and Thorn Hook.
Bug Fixes[edit]
Several issues from the original release of Skyrim and Dawnguard have been fixed for Special Edition.
Skyrim[edit]
- Fires no longer display a thin black line around them (issue originally introduced with Classic Patch 1.6).
- NPC lip movement is no longer desynchronized with their dialogue.
- Z-fighting issues on mountains in Whiterun Hold have been resolved.
- The Glass Helmet of Resurgence is now properly named and no longer mistakenly called 'Glass Armor of Resurgence'.
- 21 trees and shrubs have had their 3D positions corrected.
- Some textures that had visual issues have been fixed.
Dawnguard[edit]
- The boats at Icewater Jetty no longer overlap.
- Dawnguard.esm no longer strips A Daedra's Best Friend quest of most of its script properties.
- Wolf howl sounds can be heard again (fixed in Patch 1.5.39.)
Creation Kit 64-bit[edit]
- Argonians are now properly displayed in the Creation Kit instead of appearing as disembodied tongues and eyes.
Compatibility with Classic Skyrim[edit]
Save files[edit]
PC players can use unmodified save files from the original game by copying or moving the save file from the Skyrim user folder to the Skyrim Special Edition user folder. Some modded save games may function on Special Edition if all of its mod dependencies are present. If a 'This save relies on content that is no longer present' warning is displayed when loading a modded save from Skyrim on Special Edition, then that save must not be used at all and may crash the game upon attempting to load.
Characters from ported save files will not be displayed separately on the main load menu. This can be fixed by opening the console, typing the command showracemenu
and then immediately saving changes.
Save files from Special Edition cannot be used at all in the classic version of the game.
Skyrim Se Bsa Packer Patches
Mods[edit]
Achievements are disabled when using mods. A warning will be displayed when loading a save with ESP plugins enabled, and future save files will be prefixed with [M]
to denote it as a modded save file.
ESP and ESM files for Special Edition are not compatible with the original release. The game will not launch if a Special Edition plugin or BSA archive is in the Data folder. ESL files are ignored by the classic version of the game as it does not support the format.
Mods for the original release must be updated to function correctly on Special Edition, otherwise they may crash the game. Mods that edit exterior cells with water in them will also need to include additional water flow information to support the new shaders, otherwise water will not be displayed correctly.
Notes[edit]
- The add-ons Fall of the Space Core, Vol 1 and High Resolution Texture Pack are not officially available for Special Edition as Bethesda has not ported them.
- The High Resolution Texture Pack is obsolete as the game comes packaged with higher-quality textures by default.
- Flow-based water shaders and screen space ambient occlusion were originally developed as part of the Game Jam.
Bugs[edit]
- Creep Clusters are misaligned when grown in a plot of Fertile Soil, making it very difficult to harvest them. See this page for tips.
See Also[edit]
- Skyrim VR — a virtual reality version of the Special Edition